Animator Doe Hyoung Kim (JOEY)
  • Demoreel
  • Resume
  • Shot Breakdown
  • Short Film
  • Rigging & Chracters
  • 2D work
  • Video Editing

Doe Hyoung Kim (JOEY)
www.animjoey.weebly.com 
[email protected]


OBJECTIVE                Bringing Characters to Life

CURRENT STATUS      available​

EXPERIENCE

2019       NPIXEL
~2020     Project :  Project S (Working Title)
              Responsible for Cinematic Animation & Building Performance capture pipeline
              Facial Rig tool R&D

2017        NXN Corp. 
~2018      Project :  Project X (Working Title)
               Responsible for Cinematic Animation & Art team managment

2016         Netmarble Monster, Seoul,South Korea(Present)
 ~2017      Project : Marvel Furture Fight, Monster Taming, Raven(EvilBane:Rise of Ravens)
               Responsible for managing cinematic animations and outsourcing cinematics

2014         NetmarbleST,  Seoul,South Korea 
 ~2016       Project : Raven (Mobile Action RPG)

2012         Cinematic animator at Crytek, Frankfurt,Germany 
~2014        Projects : Homefront : the revolution (Trailers & cinematics )
                              HUNT: Horrors of the Gilded Age (additional animation)       
                              RYSE:SON OF ROME
                Primary task : Character animation of cinematic ,Pre-visualization from storyboard
                Secondary task : Character marketing poses,Participation of building pipeline, 
                                       testing and bug reporting of tools for pipeline

2011         Junior Character Animator at Rhythm & Hues (May~September)
                (ALVIN AND THE CHIPMUNKS 3 CHIPWRECKED)
                Apprentice Program at Rhythm & Hues(four weeks)

2005         Character Animator, SONNORI, Korea
                Realtime 3D character Animation for On-Line  Game, STYLIA
                Commercial animation for STYLIA (Editing, Compositing, Effects)
                Commercial animation for ASTONISHIA STORY (PSP Ver.)

FREELANCE WORK

2014         Raven Cinematic Trailer (Penxel.com)
2011         FreeStyle 2011 teaser (STplay, Penxel.com)
2011         Raycity Darkcity 2011 teaser (STplay, Penxel.com)
2009         Creature Animator, www.Pixtation.com, Korea
                WHY PARK - Dinosaurs animation project
2009         Character Animator, www.alarmmedia.com, Korea 
                On-Line FPS WWII game,KARMA 2,  promational animation in Japan
2004         Web 3D modeler , UBI System Co.,LTd , Korea 

COLLABORATIVE PROJECTS

2010          Animation on the Jr. Giants Collaborative for the San Francisco Giants
                At Academy of Art University, San Francisco
2010         Skinner
                Students collaborative work

EDUCATION

2010         MFA, Visual Effects & Animation,3D Character Animation,
                Academy of Art University, San Francisco
2004         BFA, Visual Communication Design
                SANGMYUNG University, South Korea

SOFTWARE & Mocap System
                Maya(Animation,Rigging), Motion Builder, 3DS MAX , 
                After Effects,Photoshop, Illustrator, Dreamweaver, Flash
                Faceware, Dynmixyz, Vicon, Optitrack, Xsens, 




한국어 버전 / KOREAN VERSION
​

현 상태     구직중

경력

2019       NPIXEL
~2020     진행 프로젝트 : Projext S
              모션캡쳐 스튣튜디오 설립, 페이셜캡쳐 및 퍼포먼스 캡쳐  파이프라인 구축
              모바일용 페이셜 리깅 R&D
              군중 시물레이션 R&D
              Project S  프로토타입 컷씬 제작참여 등

2017        NXN Corp.  (아트총괄)
~2018      진행 프로젝트: Project X 
               모션캡쳐 스튜디오 설립, 페이셜 캡쳐  및 퍼포먼스 캡쳐 R&D
               아트 인력 관리 등

2016         Netmarble Monster (연출 팀/팀장)
~2017       진행 프로젝트: 몬스터 길들이기, 마블 퓨쳐 파이트,레이븐

2014         Netmarbel ST (애니메이션2팀/ 팀장) 
~2016       프로젝트 : 레이븐 시즌1,2,3 왕궁 연출,제작 담당
                              레이븐 외주 영상 제작관리
                              모션캡쳐 프로세스 구축

2012         크라이텍 , 독일  ( 시네메틱 애니메이터) 
~2014       프로젝트 : Homefront : the revolution (Trailers & cinematics )
                              HUNT: Horrors of the Gilded Age (additional animation)       
                              RYSE:SON OF ROME
                주업무    : Character animation of cinematic ,Pre-visualization from storyboard
                보조업무 : Character marketing poses,Participation of building pipeline, 
                                       testing and bug reporting of tools for pipeline

2011         Rhythm & Hues ,미국 (케릭터 애니메이터)
                (ALVIN AND THE CHIPMUNKS 3 CHIPWRECKED)
                Apprentice Program at Rhythm & Hues(four weeks)

2005         손노리,한국
                프로젝트: 스타이리아
                              스타이리아 홍보영상 (Editing, Compositing, Effects)
                              어스토니시아 스토리 홍보영상 (PSP Ver.)

후리랜스 경력

2014         레이븐 시네메틱 트레일러 (Penxel.com)
2011         FreeStyle 2011 teaser (STplay, Penxel.com)
2011         Raycity Darkcity 2011 teaser (STplay, Penxel.com)
2009         애니메이션, www.Pixtation.com, Korea
                WHY PARK - Dinosaurs animation project
2009         애니메이션, www.alarmmedia.com, Korea 
                On-Line FPS WWII game,KARMA 2,  promational animation in Japan
2004         Web 3D modeler , UBI System Co.,LTd , Korea 

공동 프로젝트

2010          Animation on the Jr. Giants Collaborative for the San Francisco Giants
                At Academy of Art University, San Francisco
2010         Skinner
                Students collaborative work

학력

2010         MFA, Visual Effects & Animation,3D Character Animation,
                Academy of Art University, San Francisco
2004         상명대학교, 시각디자인 학과 졸업
                

SOFTWARE & MOTION CAPTUE
                Maya(Animation,Rigging), Motion Builder, 3DS MAX ,
                After Effects,Photoshop, Illustrator, Dreamweaver, Flash
                VICON, Optitrak, Faceware, Dynamixyz, Xsens

Powered by Create your own unique website with customizable templates.